Roland Levinsky Building
Fri 1st — Sat 2nd Nov 2013
The Expanded Narrative Symposium explores the multidisciplinary field of interactive narrative that reconfigures the form and expands the experience of storytelling.
The reader, relocated, becomes a player, co-author or participant. How can we design, develop and experience locative sound, participatory theatre, pervasive and mobile games, flash fiction and works yet to be defined? Through the consideration of these questions, the symposium aims to promote knowledge exchange and collaboration between practitioners from the arts, academia and the creative industries.
The symposium’s interconnected themes of story, sound, performance, games and space reflect the interdisciplinary nature of Expanded Narrative, examined by leading names.
There is no cost to Plymouth University staff and students.
Ticket price includes attendance at the symposium, refreshments, lunch, a networking reception and two tickets for Plymouth International Book Festival 2013 events.
11.30am - 12.30pm Take Me I'm Yours Opera: Beyond the Supermarkets
By Chris Speed, Duncan Shingleton and Lytton Smith
Roland Levinsky Building, Jill Craigie Cinema
Free Event. Tickets available from the Peninsula Arts Box Office.
Telephone: 01752 58 50 50
6.00 – 8.00pm The Unbuilt Room
Written and performed by Seth Kriebel
Roland Levinsky Building, Lecture Theatre 2
£5.00. Tickets available from the Peninsula Arts Box Office.
Telephone: 01752 58 50 50
Throughout the Symposium The Lost Index
By Emma Whittaker
A locative narrative experience for iPhone sited at Plymouth City Museum and Art Gallery Available to download for free from the iOS App Store on the day.
|09.45||Welcome and Introduction from Prof. Alan Schechner|
|11.30||( Break )|
|13.00||Lunchtime Performance of Take Me I’m Yours Opera: Beyond the Supermarkets|
|14.00||Keynote: Jo Reid|
|14.55||Adam Barton and Julia Moszkowicz|
|15.40||( Break )|
|18.00||Evening Performances of The Unbuilt Room |
£5.00. Tickets available from the Peninsula Arts Box Office.
Telephone: 01752 58 50 50
or Book on the eStore
Jo Reid is a Founder and Creative Director at Calvium Ltd. Calvium build award winning apps that help brands tell stories.
Jo specialises in GPS and site-specific experience design and has helped to produce work for clients such as the Tower of London, the Royal Shakespeare Company, the National Trust and The Guardian. She has been involved in developing over twenty such soundwalk apps using her own experience design framework and processes.
A finalist for Everywoman Innovator of the Year in 2012, Jo has worked at the forefront of user centred technology research in Hewlett-Packard Laboratories, Texas Instruments and Xerox. She incorporates this knowledge in her app development training days and consultancy.
Her published works include research papers on Experience Design and guidelines for creating GPS apps.
Nick Ryan is an award winning composer and sound designer.
He has been widely recognised for his unique approach to sound and music for film, TV drama and documentary, interactive media and orchestral composition
He has received a BAFTA for technical innovation within The Dark House, an interactive radio drama he devised and scored, and The PRS Foundation New Music Award 2008 for The Fragmented Orchestra, a sound installation based on the firing behaviour of cortical neurons.
Tassos Stevens is co-director of Coney, an agency of adventure that makes live interactive cross-platform play.
Together with Coney he has made pieces for the National Theatre, LIFT, the Science Museum, Dublin Fringe Festival, NESTA, Metal, an award winning adventure for publishers Hodder & Stoughton, and has designed and run games for Come Out & Play and Hide & Seek.
Recent projects include A Small Town Anywhere, a theatrical event with no performers bar the playing audience, Art Heist, where players rob an art gallery and A Cat Escapes, an Adventure in Learning devised for classrooms of 8-year-olds
Seth Kriebel is an artist and producer. His work is characterised by short, interactive performance pieces for small audiences.
Versions of his recent work The Unbuilt Room have been performed at the Science Museum, Turner Contemporary, The Royal Geographical Society, Hastings Museum, Royal Holloway University, Stratford Circus... and a houseboat in Shoreham-by-Sea. Other recent works include Vivascope, a performance for camera obscura.
Kriebel is also the Director of Rules and Regs, producing artist development programmes in collaboration with arts organisations across England and internationally. As with his performance work, R&R’s programmes are unusual in their individual focus and innovative structures.
Professor Chris Speed is Chair of Design Informatics at the University of Edinburgh. He has a BA in Alternative Practice (Brighton Polytechnic, 1992), a Masters in Design (Goldsmiths 1999), and a PhD from Plymouth University (‘A Social Dimension to Digital Architectural Practice’, 2007).
His research revolves around ideas of the Network Society, Digital Art and Technology, and The Internet of Things. Chris has sustained a critical enquiry into how network technology can engage with the fields of art, design and social experience through a variety of international digital art exhibitions, funded research projects, books, journals and conferences.
At present Chris is working on funded projects that engage with the flow of food across cities, an internet of cars, turning printers into clocks and a persistent argument that chickens are actually robots. Chris is a co-organiser and compere for the Edinburgh www.ThisHappened.org events and is co-editor of the journal Ubiquity.
Julia Moszkowicz is a Senior Lecturer in Animation Arts Theory at Southampton Solent University. Her research examines the relation of contemporary studio practices to philosophical traditions, with a specialist interest in the work of Laszlo Moholy-Nagy and phenomenology.
She has published articles on graphic design, postmodernism and pragmatic design in The Journal of Design History, Design Issues, Design Journal, Screen and Eye. She also lectures on the philosophies of Graphic Design at conferences internationally, including the Design Biennale in St Etienne and at the Centre for Design and Philosophy in Copenhagen.
Michael Straeubig is a Lecturer at Leuphana University Luneburg, Germany, where he teaches Game Design, Creative Coding and "Godel, Escher, Bach".
As director of i3games he produces large scale event and experimental games such as Tidy City and Speed Gardening Guerilla as well as leading workshops, experiments and hackdays such as The Robotic Bunny Project and Android Reads my Brain, a finalist at the Google IO ADK Showcase.
His interests include event games, board games, puzzles, alternate reality games, computer and video games, browser games, location based games, augmented reality games, currently not-even-thinkable games, playification, game research, computer art, robotics, interfaces, artificial intelligence, oh and Niklas Luhmann.
Jane Grant is an artist, Associate Professor (Reader) in Digital Arts at Plymouth University, co-director of the research group art + sound and Principle Supervisor in the Planetary Collegium, CAiiA-Node.
Her collaborative work has resulted in award winning projects including The Fragmented Orchestra with John Matthias and Nick Ryan, winner of the PRS Foundation New Music Award 2008, Honorary Mention at Prix Ars Electronica 2009, and Plasticity, with John Matthias, Kin and Nick Ryan, exhibited at the BFI as part of the onedotzero festival, Google Campus London and HWK, Institute for Advanced Study in Germany.
Recent work includes the sonic artwork Ghost, which was premiered at ISEA Istanbul 2011, and the films Soft Moon and Leaving Earth which draw upon astrophysics and science fiction.
As an aspect of her practice, Jane writes about noise, science and art and the mutability of matter.
Dr. David Prior is a composer, sound artist and Associate Professor in Music and Sound Art at Falmouth University. With Architect Frances Crow, he is a partner in Liminal, a practice that explores the relationship between sound, listening and space. Their piece Organ of Corti won the PRS Foundation New Music Award 2010, the John Connell Innovation Award 2011 and received an honorary mention at Prix Ars Electronica 2012.
David’s music has been performed and broadcast around Europe and North America and has won a number of international competitions including Bourges International Electroacoustic Music Competition, Cornelius Cardew Prize, E.A.R (Hungarian Radio), and the George Butterworth prize. As a sound designer he has made permanent, multi award winning installations for The Imperial War Museum, The New York Historical Society, The Thomas Jefferson Museum and the Guinness Storehouse, amongst others.
David is currently writing a piece for Bass Clarinet and electronics for Marij van Gorkom.
Dr. Lytton Smith is a poet, translator, and critic. He is the author of two full-length collections of poetry While You Were Approaching the Spectacle But Before You Were Transformed by It (2013) and The All-Purpose Magical Tent (2009) as well as a chapbook, Monster Theory, winner of a Poetry Society of America Chapbook Fellowship.
An illustrated Twitter adaptation of his first book, The Repurposed Magical Tent, went live in June 2013, the result of a collaboration with James Brocklehurst and Plymouth University BA (Hons) Illustration students. Lytton has also translated two novels from the Icelandic, both published by Open Letter: The Ambassador by Bragi Olafsson (2010) and Children in Reindeer Woods by Kristin Omarsdottir (2012), selected as one of Kirkus Reviews 'Best 100 Fiction Titles' of 2012.
A monthly columnist for the Los Angeles Review of Books, where he writes essays on British and transatlantic poetry, Lytton is currently at work on an academic monograph about 20th century American poetry and citizenship. He is Lecturer in English and Creative Writing at the University of Hertfordshire.
Adam Barton is the course leader of BA(Hons) Computer and Video Games at Southampton Solent University. He is a professional practitioner in game art, who has gained a holistic perspective on production methodologies having published games as an artist, technical artist and designer.
His academic research examines the relationship between art and play, the impact of technology on art production and methods of computer visualisation.
Dr. Misha Myers is a researcher, practitioner and Senior Lecturer at Falmouth University where she leads the Articulating Space Research Group. She bridges ethnography with creative practice and uses live and mediated, interactive storytelling to engage audiences and communities with complex social issues.
Her recent work includes the Walking Library, an ongoing art project created in collaboration with Dee Heddon that carries a curated library of books and facilitates peripatetic reading as it journeys, and an AHRC and British Council funded project exploring how computer games can be used to engage urban dwellers with issues facing farmers in India that has been trialed at the UnBox Festival in Delhi and the Alchemy Festival at the South Bank Centre in London.
James Brocklehurst is a Lecturer in Communication Arts at Plymouth University, and a practitioner and researcher within the field of interactive media design. He investigates new methods for publishing made possible by the web and mobile devices, and the implications this may have on graphic storytelling.
Current projects include The Letters, in collaboration with Emma Whittaker and the Dartington Hall Trust, where he has developed graphic depictions of aural story environments within a locative app user interface, and The Repurposed Magical Tent, with Lytton Smith, that exploits the potential of Twitter as a graphic storytelling medium.
He has written about interactive paradigms within tablet 'app books' for the AOI journal Varoom! and is an author for the mobile section of the web design blog Smashing Magazine.
Emma Whittaker is an artist and researcher of locative media. Locative narrative is utilised as a lens through which to consider perception and affect.
Exploring imaginative simulation and the listening experience, recent projects include Transition-felt, the collaborative development of virtual storyworlds in spatial sound. The Letters (2013) is a locative narrative smartphone app comprising of seven virtual environments devised in response to an intriguing archive of travel correspondence from 1925. The Lost Index (2013) is a series of smartphone games created for Plymouth City Museum & Art Gallery that utilise perceptual illusions to create playable imaginative storyworlds.
Funded by a Teaching Fellowship Award (2011-12) Emma curates Expanded Narrative an online resource for interactive narrative practitioners, convenes the Expanded Narrative Research Group hosted by Plymouth University and has conceived and coordinated the Expanded Narrative Symposium.
The Expanded Narrative Symposium is supported by the EU project VIVID in conjunction with the School of Art & Design Southampton Solent University, Literature Works, Peninsula Arts, Plymouth University Faculty of Arts Teaching & Learning, MADr, The School of Art and Media, and The School of Humanities and Performing Arts.
The symposium is aligned with the Plymouth International Book Festival 2013 taking place between 31 October - 10 November. Two free tickets to festival events are included in the symposium ticket price.