Discount for Publish! New adventures in innovation
Tuesday 24 September 2013 at St Brides, London
Media Futures offers you a 20% discount on early booking tickets for its Publish! New adventures in innovation a day of discussion and demonstration that showcases cutting edge prototypes in a changing book publishing industry. Publish! offers you a chance to take part in a significant debate, interact with the creators of some the latest experiments in the field, and meet potential collaborators.
Speakers include: Diana Stepner, Head of Future Technologies, Pearson; Fionnuala Duggan, Managing Director for International, CourseSmart; James Huggins, Chief Executive, Me Books; Bill Thompson, Head of Partnership Development, BBC Archives; George Walkley, Head of Digital, Hachette UK; and Clare Reddington, REACT Hub and director of iShed and The Pervasive Media Studio.
Early booking ends when tickets are sold out, or by Wednesday 18 September, and go up from £75 to £100 (individual) and £125 to £175 (corporate).
Use this discount code by Sunday 15 September: PublishDisc20
For further information and to book, please visit: http://www.mediafutures.org.uk/2013/
Date of Symposium:
2 November 2013
Additional Symposium Events and Performances:
1 – 2 November
The Expanded Narrative Symposium explores the multidisciplinary field of interactive narrative that reconfigures the form and expands the experience of storytelling. The reader, relocated, becomes a player, co-author or participant. How can we design, develop and experience locative sound, participatory theatre, pervasive and mobile games, flash fiction and works yet to be defined? Through the consideration of these questions, the symposium aims to promote knowledge exchange and collaboration between practitioners from the arts, academia and the creative industries.
The symposium’s interconnected themes of story, sound, performance, games and space reflect the interdisciplinary nature of Expanded Narrative, examined by leading names.
The symposium is supported by the EU project VIVID in conjunction with the School of Art & Design Southampton Solent University, LiteratureWorks, Peninsula Arts, Plymouth University Faculty of Arts Teaching & Learning, The School of Art and Media, MADr and The School of Humanities and Performing Arts.
In the next Expanded Narrative meeting Media Futures, Nico Macdonald & Laura North will be giving a talk concerning transmedia and current developments in digital publishing that impact on content producers. Everyone welcome.
Date: Wednesday February 13th, 2.00 – 3.30pm
Venue: Peninsula Gallery, Plymouth University, UK, Free Admission
The current Media Futures project http://www.mediafutures.org.uk/ focuses on publishing and innovation, and has included Publish! A Day of Innovation on the Future of the Book at the Watershed in Bristol, a Book Hackday and Publish! New Players, New Innovations at St Brides. The programme has been supported by the Creative Industries iNet, Cyprus Well, Plymouth University and NESTA.
Interview with Tassos Stevens, December 2011
Tassos Stevens is an award winning theatre director, maker, writer, game-designer and co-director of Coney, an agency of play that “…mixes live and digital art to create immersive stories and play for diverse audiences.” In this interview Tassos Stevens discusses his involvement with three recent projects, A Small Town Anywhere, an interactive performance for a playing audience, A Cat Escapes, described as an Adventure in Learning and Papa Sangre the award winning immersive game in 3D sound for the iPhone. Approaches to emergent storytelling, building imaginary worlds and the importance of the audience experience are considered.
Expanded Narrative is funded by Plymouth University, Teaching & Learning Directorate.
Developing Interactive Locative Narratives for Mobile Technologies Within Arts Education- Final Report.
In this interview Seth Kriebel, performance maker and director of Rules & Regs describes his interactive narrative work, ‘The Unbuilt Room’. Approaches to making, rules and structures, imagination, interpretation and the importance of the audience experience are discussed.
‘Expanded Narrative’ is funded by Plymouth University Teaching & Learning Directorate.
The audio experience Ghostwriter by the Internationally acclaimed artist group Blast Theory takes you on a journey that reconfigures the familiar narratives of museums. Memories or imaginings become present; the scent of once stabled animals lingers in the room, a voice suggests. Perceptual attention refocused you breathe in the musty smell. Truths blur with the characters embodied in personal letters. Looking upon a cabinet of metal hoops is followed by the realization that they once held the necks of slaves. What is old, our present encounter with the gleaming newness of prehistoric tools? What is the value and significance of objects; are they taken or given, we are asked?
The transformative experience of Ghostwriter resonates beyond the museum and repeatedly returns, as if catching at the edges of a dream.
Ghostwriter can be experienced on your mobile phone at The Royal Albert Memorial Museum (RAMM) in Exeter.
Ghostwriter was commissioned by the partnership programme New Expressions, a collaboration between contemporary visual artists and museums in the South West. New Expressions 2 is funded by MLA Renaissance South West and the National Lottery through Grants for the Arts.
Expanded NarrativeExpanded narrative is a new field of experimental narrative practices that are not represented by single subjects or by categories such as ‘interactive’. Fiction or nonfiction works that present a challenge to their particular category or genre, in terms of structure, style of writing or audience engagement, may be described as expanded narratives. This is the home of the Expanded Narrative Research Network. The network is concerned with exploring the multidisciplinary field of narrative practices that reconfigure the form and expand the experience of storytelling. This site offers news, reviews, resources and a space for an exchange of ideas with practitioners, educators and researchers, concerned with pervasive games, interactive, locative and transmedia narrative and storytelling.
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